Agile Lunch and Learn: Past events

  • What Agile Teams Need to Know About AI -  Mark McKelvey

    What Agile Teams Need to Know About AI - Mark McKelvey

    247 people attending

    In a world where AI is transforming the way we work, Agile development remains a powerful methodology for managing complex, dynamic projects. However, working with AI introduces new challenges and opportunities that Agile teams must navigate. This talk will explore considerations for working with AI technology in an Agile team.

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  • In 1925, Bruce Ingram was given a mummified hand with the words "Cursed be he who moves my body. To him shall come fire, water, and pestilence." Soon after receiving this grim gift, a mysterious fire burned down his house. Ingram rebuilt his house only to have it destroyed by water in a flood. Coincidence? You be the judge, but it was enough for Ingram who is said to have disposed of the hand and was able to keep his house in one piece after that.

    In this talk we are going to look at some of the happenings surrounding the opening of Egyptian tombs that caused many people to believe they were cursed. From there we'll look at some of the coincidences around testing and talk about testing beliefs that can lead to "The Curse of the Testing Pyramid." Our goal is to look carefully at what type of return on investment we hope to get from testing and use that to drive the way we create and shape our tests.

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  • Deep Racer and Machine Learning - Eric Lee - AgileLnL

    Deep Racer and Machine Learning - Eric Lee - AgileLnL

    205 people attending

    Eric Lee, a Sr Solutions Architect with AWS, will be joining us to talk about AWS DeepRacer. It is a program that introduces participants to Machine Learning through training a model used for autonomous driving vehicles. This sessions covers how to complete the model training, how the inferencing within the vehicle works, and the different ways participants can try this out.

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  • Agile Roadmaps - Agile LnL - Mark Shead

    Agile Roadmaps - Agile LnL - Mark Shead

    232 people attending

    If Waterfall development represents one extreme of trying to plan ahead and Agile represents doing more planning just in time, what is the role of roadmaps in an Agile world? In this talk we look at the Agile principles that support and guide efforts in creating roadmaps and look at ways we can do enough planning to get value from our plan while avoiding the type of planning that is harmful.

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  • You've figured out how to split up your backend services into microservices and scale your teams to the moon, right? But what about the front end? Are you still building monoliths for your UI? If so, you might want to check out micro frontends—basically extensions to the microservices pattern, where the concept is extended to the front end.

    Find out how to package and deploy your microservices and their UIs in the same artifact, as well as make it possible to test and develop them independently.

    In this live session, Matt will show you how to build a microservices and micro frontends architecture using React, Spring Boot, and Spring Cloud.

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  • We are premiering a new Agile Cartoon about the 7th Agile principle on Youtube on Friday (10/4). This invite includes a link to that premiere, so pass it on to your team and spend 10 minutes at lunch enjoying the short and slightly silly look at how teams measure progress.

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  • Agile Principle #7 - Working Software - AgileLnL

    Agile Principle #7 - Working Software - AgileLnL

    223 people attending

    Featuring a newly finished Agile Cartoon that we'll be continuing our walk through all 12 Agile Principles,looking at Principle #7 - Working software is the primary measure of progress. Is this principle so obvious that it doesn't need to even be mentioned? We'll explore how teams sometimes let things other than working software become their primary measure of progress and talk about how to avoid that danger on your own team.

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  • When we’re asked when something will be done, it’s tempting to answer the question. “It’ll be done on March 32nd,” “It’ll take 182.5 days,” or “We need 15 sprints”. Whether that answer is the best-case, average, or worst-case scenario doesn’t matter.

    The answer is fundamentally wrong because using a single value hides the fact that we really meant a distribution of possible dates, durations, or outcomes. The exact value is uncertain. Development may be faster or slower than we thought. What if the tech lead wins the lottery and retires? What if a global pandemic forces us to change the way we work?

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  • The First Moonshot - AgileLnL

    The First Moonshot - AgileLnL

    238 people attending

    Early space missions hardly seem like a place to get inspiration about Agile software development, but the first probes sent to the moon successfully used a number of Agile principles. In this short 30-minute talk, we will look at the historical usage of these principles in important endeavors of the past and see how historical insight and understanding of the ways Agile can help us develop great software today.

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  • The Cost of Delay - AgileLnL

    The Cost of Delay - AgileLnL

    259 people attending

    All software development projects have finite resources, so they require making tradeoffs and prioritizing work. There are all kinds of ways to prioritize but without an intentional process, most organizations default to WYTL (whoever yells the loudest). Cost of delay is a way to consider the impact of time on the delivery of features and provides a way to discuss the economic impact of ordering work in different ways.

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